Apr 2019 Status Update

This month was mostly dedicated to play-testing, bug-fixing and balancing. One of the most important bug fixes was an oversight I had in the CE configuration, which was (to be precise) blocking [...]

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Mar 2019 Status Update

One of the really important things that happened this month is the finalization of the event system. This system is taking a very important role of making your life on Namalsk a living hell (most [...]

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